@VarsIII

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@spencerwasson5877

Electric Wind God Fist...

 - is frame 8
 - has intangiblity for the entirety of the startup
 - is 100% completely unpunishable on shield
 - has 24 frames of end-lag (on-par with most tilts), making it decently unpunishable on whiff
 - is +46 on hit
 - is a pseudo-out of shield option
 - is a combo starter
 - is a combo extender
 - can be combo'd into
 - confirms into kill moves
 - apparently combos up to and beyond 300% for some reason
 - combos into every single one of Kazuya's moves
 - is not sugarcoated

This move is better than most characters

@CosmicBright

"Just don't get hit"
Sonic mains: my time has come

@alviabtahi5440

You know Kazuya has a few exploitable weaknesses, like his inability to land, weakness to zoning...
Lands EWGF once
Never mind

@ExceedRed

Tekken Kazuya’s best move is also EWGF. It’s almost identical to Smash’s, but they gave it a key weakness by letting you crouch under it, giving you a free punish. It’s something I wish Smash Kazuya had instead of balancing it with “hard input = move you’ll never see”

@antoniohumberto5510

“A fight is about who's left standing. Nothing else.”- Kazuya Mishima at the top of a volcano

@danielferrieri7434

Ryu and Ken: Weak SpongeBob 
Terry Bogard: Angry SpongeBob
Kazuya: Buff SpongeBob

@RNS_Aurelius

As a Tekken player, I was very impressed with his transition to Smash

@cideofsacae

I'd argue electric is more than just Kazuya's best move, but just the objective best move in the game. Not a single member of this cast would pass up an invincible unreactable combo-starter approach option that doesn't replace any of their normal moves.

@alexw4482

I think the biggest issue with him is the insane intangibility on his moves, especially ewgf. Would be much more reasonable to approach him if he didn't just ignore you landing hits on him.

@-B.L.E.S.S.E.D-

This feels more like a "Why Kazuya is OP" then "Why everyone plays" ngl. Altough everything you said in the video were facts we can all agree on

@Treydemark

14:19 I feel like a lot of people don’t know, or forget this fact, but Sakurai stated that he was purposefully overtuned because he was so weak during development.

@WishMakers

The constant invulnerability is the part of this character that really stings.  Heavyweights have them more often than usual - hell, KRool has belly armor on almost as many moves as Kazuya has invulnerability.  The problem is that super/heavy armor is not only weaker than invulnerability, it *has a limit*.  If Kazuya's invulnerability had a limit like this, then he would be a lot more balanced.  Bowser has invulnerability on his arm in his ftilt, but that just makes that move a dedicated spacing tool.  Kazuya's kit makes him look like he's a heavyweight the size of Pikachu whenever he attacks

@Venom-el5ne

Can you make “Why Nobody Plays Banjo-Kazooie” next?

@Richterdgf

Kazuya has been notorious for throwing people off of cliffs for longer than Smash has existed. Smash is a game where the primary goal is to throw people off of cliffs, and people wonder why Kazuya is so formidable in this setting?

@deskosido4397

Just one remark: as a Ganon main, I hate that gates of hell is a guaranteed kill at ledge with 40% or so…

@matteoschiro7710

I think an interesting character to look over for nobody plays is Meta Knight. He’s one of those characters that seems amazing on paper, and while he’s not bad by any means, isn’t all too great in practice.

@davidlane1248

I hate both Kazuya and Steve because of one simple thing:

Their mechanics rewrite the rules of the game. Steve exists as a character who's play style rewards avoiding combat. Kazuya is a character who's mechanics disregard smash bros fundamentals, such as challenging and true combos changing with percentage

I'll admit Kazuya is absolutely amazing to watch matches of, but that doesn't change the fact that he and Steve are toxic towards the health of the game

@wispperd

Bro you are insane. Three top tier channels with great analysis, your work ethic is crazy.

@mythicsword8169

I think Kazuya is cool and I don't hate his combo game. It might be fun if it had a little more variation but ultimately I think the main issue is just how hard it is to challenge ewgf. If I could punish kazuya for spamming it then I'd probably be fine with the character.